DE Jobs

Search from over 2 Million Available Jobs, No Extra Steps, No Extra Forms, Just DirectEmployers

Job Information

Microsoft Corporation Senior Software Engineer in Redmond, Washington

​​Microsoft is a company where passionate innovators come to collaborate, envision what can be and take their careers to levels they cannot achieve anywhere else. This is a world of more possibilities, more innovation, more openness, and the sky is the limit thinking a cloud-enabled world. We are looking for a Senior Software Engineer to join our team.

The Windows Audio team is looking for a Senior Software Engineer who is passionate about audio and is excited to work with a variety of cutting-edge hardware and audio processing technologies. Our team focuses on building solutions to enable industry-leading audio technologies for PCs, Xbox, and new classes of Windows-based devices which include state of the art AI based solutions both for CPU and NPU. Our goal is to provide a platform to enable the best possible 2-D and 3-D audio experience across the entire Windows ecosystem.

In Core OS, we are responsible for the Operating Systems that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem – through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing COGS, to delivering new features and capabilities to delight customers – that’s all us!

You will be a member of an experienced team that is responsible for collaborating with internal and external partners to solve problems in the audio domain. Your work will include building OS features to utilize the latest audio standards, hardware technologies and DSPs, debugging issues impacting end-user reliability, and helping shape the future of the Windows Audio Platform. A good understanding of audio and general media concepts is required while work experience in the Audio domain is preferred. Also, familiarity or experience with firmware/driver development is valuable to have.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities

  • Design and implement components within the Windows audio user-mode sub-system

  • Implement features with high quality using automated functional, performance and stress testing

  • Collaborate with internal and external partners to build features that enable the latest audio processing and hardware technologies

  • Work closely with external partners, end-users, and support teams to debug and drive issues to closure

  • Embody our culture (https://careers.microsoft.com/v2/global/en/culture) and values (https://www.microsoft.com/en-us/about/corporate-values)

Qualifications

Required/Minimum Qualifications

· Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python

o OR equivalent experience.

Preferred Qualifications:

  • A BS/MS in computer science, engineering, or related field

  • 5+ years of experience developing software in C/C++ Passion for audio

  • Deep design, coding, debugging, and problem-solving skills

  • Solid verbal and written communication

  • Understanding of Audio concepts (audio software, middleware, drivers, or firmware)

  • Familiarity with Windows Media concepts (media pipelines, codecs, and APIs)

  • Experience working in the multimedia domain

  • Familiarity with Windows audio platform

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications for the role until June 7, 2024.

#CoreOSJobs

#AEPJobs

Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .

DirectEmployers